
Hey, I’m Emmet. I’m a game developer and 3D artist behind Retro Dimensions.
I create PSX-inspired Unity tools, shaders, textures and low-poly game assets aimed at making retro development faster and easier.
From the PSX Shader Toolkit and PSX Texture Cruncher to environment and prop packs, the focus is simple: useful tools and assets for developers building low-fi, PS1-style games.
I'm focusing much more on this page and my parter is a great asset to me, making much better themed textures than the ones that i could make. This eases my workflow too and that means that new projects and assets are added much more regularly.